Three multiple-choice questions are then played, each with three answer options. For each question, the onstage player is shown only the answers and must decide which drop zone to use, based on how confident he/she is that the isolated player can answer it correctly. The question is then read to the isolated player; after he/she answers, the ball is dropped into play. A correct answer turns the ball green and adds the amount it hits to the team's bank, while a miss turns the ball red and deducts the amount. While the isolated player is in the booth, he/she is not told whether his/her answers are correct or how the bank balance stands. For the second question, the onstage player may "Double Up", or play two balls rather than one. The third question offers a chance to "Triple Up", or play three balls. If either of these options is used, the multiple balls are all dropped from the same zone. After the third question, two red balls are dropped simultaneously from the same zones chosen by the onstage player for the initial two green ones, and the amounts they hit are deducted from the bank. The maximum amount that a team can bank in this round is $1,999,998.
For round 3, the maximum slot value rises to $1 million. Gameplay proceeds as in round 2, but each of the three questions now has four answer choices. In addition, four green and four red balls are played at the start and end of the round, respectively, and are dropped one at a time rather than simultaneously; the onstage player may choose the same zone more than once if desired. The "Double Up" and "Triple Up" options are available as before. The team can bank up to $9,999,996 in this round.
If at any time a red ball lands in a slot with a higher value than the team's bank, the winnings are reset to zero. Consequently, if the bank falls to $0 at any point after the third question, the round ends immediately.
After the third question in round 3, the isolated player is given a chance to sign a contract and give up the team's bank in favor of a guaranteed payout. This guarantee is equal to the team's Free Fall winnings, plus $20,000 for each question answered correctly in Rounds 2 and 3. After Round 3 ends, the isolated player is then brought back onstage and told how many correct answers he/she gave, the total of the payout, and the amount in the bank. If he/she has turned down the contract, the team wins the banked money, if any.
In this deviation, a team consisting of Twilight Sparkle and Flash Sentry are playing the game. While Flash is in the isolation booth, Twilight is on the stage; she elected to play three balls on the third and final question in round 3 in drop zone 5. Flash answered the final question in round 3 correctly, and all three balls turned green and dropped from that drop zone. When they arrived at the bottom of the pegboard, the balls landed in slots 11, 13, and 14. In round 3, those slots contain $10, $100, and $1,000,000, respectively. Before the third and final question, the team's total was $674,910; a correct answer meant that the current total was now $1,675,020.
Now Flash Sentry faces a difficult decision. At the end of round 1, he and Twilight Sparkle had a total of $78,450; four correct answers were given in round 3, increasing the guaranteed total to $158,450. Once the red balls drop, the current total will be reduced, but by how much? Will Flash Sentry sign the contract and leave with the guaranteed total or will he tear it up and receive the team's total bank, if any? Find out soon!
Vector (Twilight Sparkle) from osipush.deviantart.com/
MLP is owned by Hasbro, while The Wall is owned by Glassman Media, which licensed the show to NBC. The show's executive producers are Chris Hardwick, Andrew Glassman, LeBron James, and Maverick Carter.